How MetaFighter Built 2M+ Impressions and 1,200 Token Holders with Blockchain-Ads

Build brand awareness, grow Telegram community, and acquire $MF token holders
MetaFighter is a blockchain-based NFT fighting game offering play-to-earn mechanics, staking rewards, and competitive tournaments built around the $MF token. The game combines street fighter-style combat with Web3 asset ownership, allowing players to earn, buy, and stake $MF tokens through gameplay. MetaFighter held the number one position on Dextools during its campaign period and offered a $1,000 monthly prize pool to competitive players.
MetaFighter launched its paid acquisition campaign with Gamety as the managing agency, aiming to grow its token holder base, and drive meaningful $MF token purchase volume within a 60-day acquisition window.
A note on attribution: MetaFighter's paid acquisition on Blockchain-Ads was managed through Gamety as the agency partner. This partner was running campaigns aimed at growing the token holder base and driving $MF purchase volume. This case study covers that campaign and reflects what Blockchain-Ads can deliver for Web3 gaming brands. The targets being crypto-native audiences across Southeast Asia, Eastern Europe, and Latin America.
MetaFighter needed to build brand recognition among crypto-native gamers, grow its Telegram community, and convert engaged members into $MF token holders within a three-month window. Three obstacles defined what that required:
Google and Meta limited Web3 gaming ads, leaving general audiences unable to assess play-to-earn opportunities or respond to token purchase prompts. MetaFighter needed a platform capable of running sequential awareness and acquisition campaigns against overlapping but distinct crypto-native gaming audiences. Blockchain-Ads provided that through three capabilities:
The campaign launched across Blockchain Gaming Users, Web3 Gamers, and PC/Console and mobile gaming interest segments simultaneously. Five creative angles entered the market:
All angles ran at equal weight across segments to generate a comparable performance signal in the first two weeks.
Blockchain Gaming Users and Web3 Gamers surpassed interest-based segments in token purchase conversion. This indicates that verified on-chain activity better predicted $MF purchase intent than general gaming interest. The ranking and prize angles drove the strongest engagement among these segments. The Dextools number one positioning serves as a credibility signal for users evaluating the token's market standing. Spend consolidated behind the top-performing segment and creative combinations based on early engagement data.
The final phase scaled the ranking, prize, and free-to-play angles as the primary conversion drivers. The token utility and NFT fighting game creatives supported retargeting of users who had engaged with the brand but had not yet purchased $MF. In the end, the campaign closed with 1,200 new token holders acquired. This grew the MetaFighter holder base from 7,500 to 8,700+, and $758,000 in token purchase volume. All this was possible at a CPA of $170 and a 3.7x return on ad spend.
Results shown are from a specific advertiser’s campaign, under specific conditions, at a specific time. They are not typical results and do not guarantee or predict results for any other advertiser or campaign. Figures are for illustration only. See our Disclaimer and Website Terms.
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